Cinema 4d Tutorial Part II ( A reference)
By David White © 1999.
Cinema4D © MAXON Computer GmbH
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Ok we've covered quite a lot in the first tutorial, but I dont want to just
chuck you straight into the deep end. There's no point in going on unless
you know a bit more of the basics, like creating/deleting objects, rotation,
moving, materials etc.
This part isnt really a tutorial, more of a quick reference guide to look
up whenever you want to find out about a specific feature of Cinema. You
CAN skip this part, but I recommend you take a quick glance over some of
the bits here, because in part 3 it assumes you know a bit more about the
basic functions. If you feel confident enough, move on to part 3.
The edit window :
Changing the view
Moving / rotating /resizing the edit view
Moving /rotating/ Zooming in/out (perspective mode)
Using the magnifying glass
Redrawing the view
The object manager:
Creating an object
Using the object manager
Selecting an object.
Resizing Objects
Rotating Objects
Moving Objects
Deleting/copying/cutting/pasting objects
Loading/saving individual objects
Adding a texture to an object
Renaming Objects
The material manager:
creating/editing a material
Lighting:
Adding /changing a light source
General:
Rendering Scenes
Saving a Scene