Cinema 4d Tutorial Part II ( A reference)


By David White © 1999.
Cinema4D © MAXON Computer GmbH

     Ok we've covered quite a lot in the first tutorial, but I dont want to just
     chuck you straight into the deep end. There's no point in going on unless 
     you know a bit more of the basics, like creating/deleting objects, rotation,
     moving, materials etc. 
     This part isnt really a tutorial, more of a quick reference guide to look 
     up whenever you want to find out about a specific feature of Cinema. You 
     CAN skip this part, but I recommend you take a quick glance over some of 
     the bits here, because in part 3 it assumes you know a bit more about the 
     basic functions. If you feel confident enough, move on to part 3.

The edit window :

	Changing the view
	Moving / rotating /resizing the edit view
	Moving /rotating/ Zooming in/out (perspective mode)
	Using the magnifying glass
	Redrawing the view

The object manager:

	Creating an object
	Using the object manager
        Selecting an object.
	Resizing Objects
	Rotating Objects
	Moving Objects
        Deleting/copying/cutting/pasting objects
	Loading/saving individual objects
	Adding a texture to an object
	Renaming Objects

The material manager:

	creating/editing a material
	
Lighting:

	Adding /changing a light source

General:

        Rendering Scenes
        Saving a Scene